Realms of Antiquity

Version Notes


Here you will find the version notes for each build, which include what changes were made and how to patch your current game (if you can) to use the latest version.

Build Changes Patch Instructions
Build 1.1.002 Fixed the Scare spell, which was crashing the game. Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 1.2.003 Fixed an issue where the screen goes weird during party creation but is otherwise stable. Only on hardware.
Fixed a transaction in the Craggy Fjords where an old woman would chastise you for having full backpacks even if you don't.
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Copy and replace the MT1 file in the Game/Data folder.
Build 1.3.004 Added missing FX for monsters consuming food or stealing money.
Fixed a bug where monsters standing on top of a disabled player were not targetable in melee.
Fixed a bug with examining ammunition with counts above 127.
Fixed a bug with broken road battlemaps containing invisible obstacles.
Made changes to large monster movement logic to improve tactics and reduce "just stands there" cases.
Fixed a transaction in the Whitecrown mountains when interacting with the griffin nest with a full backpack.
Several tile/monster mob fixes in the Black Pit. (Fix will only appear on new games.)
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Copy and replace the MB0 file in the Game/Data folder.
Copy and replace the MT1 file in the Game/Data folder.
Build 1.4.005 Fixed the Azhdaha encounter so that you get its heads correctly Copy and replace the MT2 file in the Game/Data folder.
Build 1.5.006 Fixed a bug where party members who joined had permanent status ailments such as fear, poison, etc. Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 1.6.007 Fixed a bug where on hardware the SAMS card retained combat data even after a crash/reset causing odd effects.
Fixed a hang/crash issue with monsters and invisibility.
Fixed an issue with the Merchant Prince not acknowledging visiting the Grootslang.
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Copy and replace the MT0 file in the Game/Data folder.
Build 1.7.008 Fixed an issue with the Chalice saying you have permission when you don't.
Blocked teleport effects in flooded mine and Grootslang's lair to prevent boat loss.
Fixed an errant bookcase that was outside the Shierrif's house in Bleyloch. (Fix will only appear on new games.)
Copy and replace the MB0 file in the Game/Data folder.
/Copy and replace the MH0 file in the Game/Data folder.
Copy and replace the MT0 file in the Game/Data folder.
Build 1.8.009 Fixed a regression bug that caused the game to crash when a character in combat had poison or regeneration on them. Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 1.9.010 Fixed a bug with effects that caused experience loss or gain messing up player data for anyone not at the head of the party.
Fixed the chests in the hermit's hut of the Whitecrown mountains which looked like altars. (Fix will only appear on new games.)
Copy and replace the MB1 file in the Game/Data folder.
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 1.10.011 Fixed issue with experience gain after combat corrupting save files. Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 1.11.012 Fixed an issue with the "give skill points" effect.
Fixed bugs with food, money, and experience roll-overs on the 16-bit edge occuring.
Added party effects (such as light) wearing off during combat. This is likely to make light sources run out noticeably faster.
Fixed a bug where the southern pass into the Blighted Woods still took you there even after lifting the curse.
Fixed the highlands map so it travels to the restored woods correctly via the south pass.
Commander Donn will now open the gates if asked about the woods after they have been restored.
Updated text so you are given proper directions to the glacier.
Fixed a bug denying access to the Aconite Tower if you knew the Word of Power. (But allowed access if you didn't!)
Updated Fire Fiends to "Blazing Fiends" and Frost Fiends to "Freezing Fiends".
Adjusted movement rate of Coffin Corpses.
Copy and replace the MND file in the Game/Data folder.
Copy and replace the MH0 file in the Game/Data folder.
Copy and replace the MT0 file in the Game/Data folder.
Copy and replace the MT1 file in the Game/Data folder.
Copy and replace the MT2 file in the Game/Data folder.
Copy and replace the MT3 file in the Game/Data folder.
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 2.0.014 Fixed spell casting so while at maximum fatigue you can't cast spells in travel or combat, including healing spells.
Adjusted stealth to be less powerful; monsters still move randomly but with more aggressiveness.
Adjusted fatigue cost and power for several spells (Healing, mass spells and Arcane Bolt)
Added dialogue to Faressa and Sealgair to acknowlege the iron spike and tell you what to do.
Fixed a bug in the Whispering Ruins which created a square that produced garbled text and graphic glitches.
Fixed some spelling errors in the Volcano Fortress.
Fixed a script in the Volcano Fortress that excluded a line of text.
Added a teleporter to Prism Isle to return to the mainland.
Added a bridge in the Great Forest so the Mound IS accessible without a boat.
Not compatible with V1.#.# saves. Please start a new game.
Build 2.1.015 Fixed issue with light counter not being decremented during combat.
Fixed elevation on Prism isle.
Copy and replace the ME2 file in the Game/Data folder.
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 2.2.016 Fixed a bug with being able to equip mismatched ranged weapons and ammo.
Fixed a regression with the Jinx and Scare spells that was fixed in build 002.
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 2.3.017 Blocked the northern pass in the Blighted Woods; returning from that direction caused you to enter the Restored Woods.
Fixed a door in the Raider's Cave that had an unusually high lockpick requirement. (Fix will only appear on new games.)
Fixed a misplaced door in the Dark Tower dungeons. (Fix will only appear on new games.)
Copy and replace the MP0 file in the Game/Data folder.
Copy and replace the MB2 file in the Game/Data folder.
Copy and replace the MB3 file in the Game/Data folder.
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 2.4.018 Fixed an issue with the Voivode listing off your accomplishments causing a video buffer overrun and sprite garbage on the screen. Copy and replace the MT2 file in the Game/Data folder.
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 3.0.019 Fixed the Immune trait on monster scans to be properly spaced.
Updated Perse d'Or Mul's description of where to find the Thieves Sanctuary.
Updated Commander Herzog's dialogue if he moves to Osthaven.
Added dialogue in Blighted Woods to indicate the northern pass is blocked.
Fixed issue with emerging into mountains leaving Fort Khazdul from east or west sides.
Fixed Padishah's conversation so that the Vizier disappears when executed.
Several transaction fixes due to misspelled commands not throwing errors during compilation.
Several typo fixes.
Not compatible with V1.#.# or V2.#.# saves. Please start a new game.
Build 3.1.020 Fixed issues with boss monsters pouncing causing battlefield issues.
Fixed an issue where Perse was not in the Brewery for training opportunities after being released.
Copy and replace the MT2 file in the Game/Data folder.
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Build 3.2.021 Fixed a bug with monster traits not separated by a space on scan screen.
Fixed the stairs in the Golden Tower to come out at the correct location. (Fix will only appear on new games.)
Reduced the Killer Rabbit's hit points to prevent a display overflow.
Fixed an issue where the Jarl and Voivode will reward you for killing the heir without his head.
Several typo fixes.
Copy and replace the roacart.bin file in the Game folder.
Copy and replace the PRG file in the Game/Data folder.
Copy and replace the MND file in the Game/Data folder.
Copy and replace the MT0 file in the Game/Data folder.
Copy and replace the MT1 file in the Game/Data folder.
Copy and replace the MT2 file in the Game/Data folder.
Copy and replace the MB2 file in the Game/Data folder.

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